To find a texture you can click the 'F icon' (top right) and type in anything (i.e.The purple side remains after the cut - enter cuts it, ctrl-enter switchs sides to be cut and shift-enter splits it. you can even add a 3rd point and move them by dragging them to get fancy, but i don't think i've used that yet this project. The line they create will be the cut line. To use the cut tool, ctrl-right-click somewhere - this will put one point, then ctrl-right click elsewhere to put a second point.Give it a try, it's fun (good for blocking out ramps or roofs or whatnot). You can also drag one face of a brush as well as the rest of the brush with it by ctrl-left click-drag outside the brush on one face.V lets you vert edit the brush and you should NEVER EVER EVER EVER do it EVER!.E lets you Edge edit the brush - this is usually fine if you only edit the corners in the 2d view and watch what you're doing in 3d.Do most of your brush sizing and movement in the 2d window.When you start putting in models the plant tool (green arrow down and adjacent one toggles planting at an angle on slopes) is great - edit height of origin and bas scale/randomization in the editor, select a model and ctrl-alt-left click to plant it in the 3d window.The Surface inspector is kindof crap but also the best way to edit textures if you don't know all the shortcuts (see below for more on it).if you miss something then just shift-click that one thing to add it to the group. You can marquee select groups of obects in the 2d window with alt-shift-left click drag.If you hold alt and left-click-drag on the screen not on a selected object you will simply move the object - i use this constantly to move brushes (the only other way is to actually have to mouse over the object when you go to drag it and this is just a pita at a distance).these are safe to use with brushes and with patches and very very useful shortcuts (you can specify rotation values in the selection menu i think, but i rarely use that). icons - these mirror x/y/z or rotate around those axis in 90 degree increments (as the pictures indicate). ![]()
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